local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 111101280
L1_1 = {}
L2_1 = {}
L2_1.config_id = 280002
L2_1.monster_id = 21010401
L3_1 = {}
L3_1.x = 2250.479
L3_1.y = 264.136
L3_1.z = -1670.772
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 197.343
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L2_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.isOneoff = true
L3_1 = {}
L3_1.config_id = 280003
L3_1.monster_id = 21010401
L4_1 = {}
L4_1.x = 2257.482
L4_1.y = 264.021
L4_1.z = -1680.182
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 279.175
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.isOneoff = true
L4_1 = {}
L4_1.config_id = 280004
L4_1.monster_id = 21010101
L5_1 = {}
L5_1.x = 2248.388
L5_1.y = 263.856
L5_1.z = -1673.506
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 206.135
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.isOneoff = true
L5_1 = {}
L5_1.config_id = 280005
L5_1.monster_id = 21010101
L6_1 = {}
L6_1.x = 2254.681
L6_1.y = 263.849
L6_1.z = -1681.981
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 267.436
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1.disableWander = true
L5_1.isOneoff = true
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 280001
L3_1 = RegionShape
L3_1 = L3_1.SPHERE
L2_1.shape = L3_1
L2_1.radius = 10
L3_1 = {}
L3_1.x = 2253.034
L3_1.y = 263.606
L3_1.z = -1676.21
L2_1.pos = L3_1
L1_1[1] = L2_1
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1280001
L2_1.name = "ENTER_REGION_280001"
L3_1 = EventType
L3_1 = L3_1.EVENT_ENTER_REGION
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = ""
L2_1.action = "action_EVENT_ENTER_REGION_280001"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L4_1 = 280001
L3_1[1] = L4_1
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ENTER_REGION_280001"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 280002
L6_1 = 280003
L7_1 = 280004
L8_1 = 280005
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddExtraGroupSuite
  L3_2 = A0_2
  L4_2 = 111101280
  L5_2 = 2
  L2_2(L3_2, L4_2, L5_2)
  L2_2 = 0
  return L2_2
end
action_EVENT_ENTER_REGION_280001 = L1_1
